Big Potato Games are a small, but ambitious company of 30 people, mostly based in Shoreditch, London. From here our team invent, brand and market games that find their way into stores in the UK, North America, Europe and beyond.
We are looking for a mid-weight creative artworker to join the Big Potato creative studio either in the office or remotely to help us make our games and marketing.
This special someone will work alongside our lead designers to help create our games, digital assets and marketing. You’ll need a few years design experience up your sleeve; preparing and creating artwork for print, then packaging it all up neatly, ready to be supplied. We need someone that can jump straight in and quickly pick-up the game development process, so that we can produce games smoothly and efficiently. That’s the core job, but In addition to this an ability to add creative flair or illustration skills to the end product wouldn’t go amiss.
Here’s the usual bullet point list of qualities we’re looking for:
• Solid experience of Adobe CS
• Knowledge of print process
• Methodical. Attention to detail.
• Managing files, assets and libraries
• Liaising with production partners
• Being a nice person that takes their used mug back to the kitchen
One other big plus at Big Potato is our working week is a four day week. Everyone gets Friday off. Thursday could be your new Friday.
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